Contributed by: Guard Master
Achievements
Achievement | |
---|---|
Free The Cursed Frog without getting hit. | A Friendly game of Leap Smurf |
Use Papa Smurf's skill 20 times in one level. | Advanced Alchemy! |
Use Clumsy Smurf's skill 20 times in one level. | Ain't no accident! |
Use Brainy Smurf's skill 20 times in one level. | And as Papa Smurf always says... |
Collect 50 Smurf Coins. (Save file owner only) | Coin Collector Smurf |
Play a level and free no Animal Friends. | Do no Smurf |
Stay in one True Blue for 30 seconds. | Feeling blue |
Complete World 6. (Save file owner only) | Gargamel Down |
Collect all 100 Smurf Coins. (Save file owner only) | Gotta Smurf them All |
When Azrael is pawing inside the cabinet for Smurfs, give him one of Jokey's presents instead. | Here, kitty, kitty, kitty... |
Use Jokey Smurf's skill 20 times in one level. | I got you a present! |
Use Grouchy Smurf's skill 20 times in one level. | I Hate Special Moves! |
Use Hefty Smurf's skill 20 times in one level. | I never met a curl I didn't like |
Finish a level with another player. | I'll Smurf the High road... |
Use Gutsy Smurf's skill 20 times in one level. | It Takes a Lot of Guts! |
Complete World 1. (Save file owner only) | Like a Walk in the Park |
Defeat Gargamel without getting hit. | Magician Smurf |
Defeat Hackus and Vexi without getting hit. | Not so Naughties |
Complete World 5. (Save file owner only) | Smurf and the Volcano |
Complete World 4. (Save file owner only) | Smurf Exposure |
Free the Phoenix without getting hit. | Smurf From the Ashes |
Complete World 2. (Save file owner only) | Smurf in the Woods |
Defeat Azreal without getting hit. | Smurf me if you can |
Use one crown to free at least 10 Animal Friends. | Smurf of the Round Table |
Break 100 destructible blocks. (Save file owner only) | Smurf, SMASH! |
Use Vanity Smurf's skill 20 times in one level. | So Smurfy it Hurts! |
Complete World 3. (Save file owner only) | The City that Never Smurfs |
Complete the first level. (Save file owner only) | The Story Begins! |
Go True Blue in every level. (Save file owner only) | Truly Blue |
Free The Polar Bear without getting hit. | Un-Bear-able |
Use your Special Power 15 times in one level. | Use your Smurf ability |
Use Smurfette's skill 20 times in one level. | You smurfed with the wrong girl! |
This is a list of The Smurfs video games that have been published by Coleco, Infogrames, and Capcom. The Smurfs (Les Schtroumpfs) are a fictional group of small sky blue creatures who live in a Village in the woods. They were designed by Belgian cartoonistPeyo in 1958 and were featured in the Belgian comics magazine Spirou. They are widely known through the 1980s Hanna-Barbera animated television series of the same name.[1]
As a franchise, the Smurfs appeared in many video games throughout the 1980s and 1990s on many consoles. They have been released for the Nintendo Entertainment System, the Super Nintendo Entertainment System, the Game Boy line, the early Atari consoles, Coleco's ColecoVision, most of Sega's consoles, the PlayStation, the PC, iOS, Android, Nintendo DS, Wii, and Nintendo 3DS.
List of games[edit]
Title | Details |
---|---|
Original release date(s):[2][3]
| Release years by system: 1982—Atari 2600, ColecoVision |
Notes: Smurf walking through in Smurf: Rescue in Gargamel's Castle. Smurf: Rescue in Gargamel's Castle is a video game in which the player must brave a series of obstacles to rescue Smurfette from Gargamel's castle. An Intellivision version was planned but never developed or released.[citation needed] Gargamel has kidnapped Smurfette. As a Smurf, the player has to walk from the Smurf village through a forest and a cave on the way to Gargamel's castle, where Smurfette awaits rescue. The player has an energy bar that slowly depletes over time. Each side-scrolling screen presents various obstacles that the player must precisely jump over (e.g. fences, stalagmites) or land upon (e.g. ledges). Failure to execute any jump results in instant death. Higher difficulty levels introduce flying bats and spiders that the player must also avoid. | |
Smurf Play & Learn Cancellation date:[citation needed] | Proposed system release: 1983—ColecoVision |
Notes: Smurf Play & Learn was an edutainment game originally planned for release for the ColecoVision; it was advertised in their promotional literature, but was never worked on or released.[citation needed] | |
The Smurfs Save the Day Original release date(s):[4] | Release years by system: 1983—Atari 2600 |
Notes: The Smurfs Save the Day is an educational game in The Smurfs franchise designed for children. It is the third title in the Smurfs video-game series, and it was one of only two games designed for use with the KidVid 'voice module' system.[5] Released as a bundle with the KidVid system, The game came with three audio cassettes that were required for gameplay.[6] Attached to the cartridge by cables, the three cassettes each provided music and gameplay elements without which the cartridge alone would not boot.[7] The Smurfs Save the Day is based around the concepts of music, color, and shape. Each of the three concepts is explored individually on its own cassette. Thus, musical games can be played on the 'Harmony Smurf' cassette,[8][9] color games are playable on the 'Greedy Smurf' cassette,[10][11] and on the 'Handy Smurf' cassette players are presented with games involving shape.[12][13] | |
Tiger Smurf / Schtroumpf Large Screen 1983 – Handheld electronic game | |
Original release date(s):[14]
| Release years by system: 1984—ColecoVision |
Notes: Smurf Paint 'n' Play Workshop is an action game based on Smurf: Rescue in Gargamel's Castle. The game is designed for children from ages four to eight, and it lets children play, paint, and place objects on the screen. In addition, it allowed children to create plays and make animations. Various objects that players can manipulate include shapes, letters, and numbers, depending on the narrative.[15] | |
Original release date(s):[16][17][18][19][20][21]
| Release years by system: 1993—Game Boy 1994—NES, Super NES, Master System, Game Gear 1995—Mega Drive, Mega-CD 1997—PC 2002—Game Boy Advance |
Notes: The Smurfs is a platform game based on the popular eponymous series.[citation needed] It was originally released by Infogrames for Game Boy in Europe in 1993 and in North America in 1994, the latter of which had Super Game Boy support. It was one of the first games available in more than one language, selectable by the player, it could be played in either English, French, Spanish, German and Italian.[citation needed]. The Game Boy and Master System versions were the only ones also released outside Europe, the Game Boy one in North America in 1994 and the Master System one in Brazil in 1996. A Game Boy Advance version was released in 2002, under the title 'Revenge of The Smurfs'[citation needed]. The Game Boy, NES, Game Gear, Master System and Game Boy Advance versions were developed by Bit Managers. | |
Original release date(s):[22][23][24][25]
| Release years by system: 1995—Game Boy, Master System, Game Gear 1996—Super NES, Mega Drive |
Notes: The Smurfs Travel the World is a platform game based on the popular eponymous series developed by Virtual Studio and released by Infogrames in 1995 for the Game Boy, Master System and Game Gear,[26][27] and in 1996 for the Super NES and Mega Drive. The Master System version—titled The Smurfs 2—is notable for being the last commercial release for the console in Europe and also being one of the rarest games available for the console.[citation needed] This game picks up right after the events of the TV series, follows Inquisitive Smurf brings Smurfette along to Papa Smurf's laboratory to see the Magic Crystal that allows them to travel to anywhere in the world, but suddenly Smurfette breaks it, and they are gone! Now they must face the challenges in all continents in order to retrieve all shards of the Crystal and return home. (In the Master System and the portable versions of this game, there is also the additional task of cleaning the various regions of the world that the two Smurfs visit of its pollution.) | |
Original release date(s):
| Release years by system: 1996—Windows |
Original release date(s):[28]
| Release years by system: 1999—PlayStation |
Notes: The Smurfs is a 2.5D platform game for the PlayStation, developed by Heliogame Production and released by Infogrames in 1999 in Europe and North America. A Nintendo 64 version (The Smurfs 64) was scheduled for release but was ultimately cancelled.[citation needed] | |
Original release date(s):[29]
| Release years by system: Game Boy (Europe only) Game Boy Color |
Notes: The Smurfs' Nightmare is a platform game developed by Infogrames. | |
Original release date(s): December 31, 2000 | Release years by system: Game Boy Color |
Notes: The Adventures of The Smurfs is a top down adventure game on Game Boy Color published by Infogrames. | |
Smurf Racer! Original release date(s):[30] | Release years by system: 2001—PlayStation |
Notes: Smurf Racer! is a racing game released by Infogrames for the PlayStation. Cover for the PlayStation game Smurf Racer. | |
Smurfs' Village Original release date(s):[32]
| Release years by system: 2010—iOS 2011—Android |
Notes: Smurfs' Village is a socialmobile game developed by Flashman Games LLC., formerly Beeline Interactive Inc., a division of Capcom for the iOS platform. In November 2010, it overtook Angry Birds as the top-grossing iPhone game.[33] In September 2011, Smurfs' Village reached 15 million downloads worldwide. The game was ported to the Android platform on September 28, 2011.[34] The game has been installed on up to 10 million Android phones between March and April 2012.[35] As of March 2012, the game has reached 56 million downloads.[36] Other Smurfs games that released in iOS and Android are Smurfs' Grabber and Smurf Life. | |
Original release date(s):[37][38]
| Release years by system: 2011—Nintendo DS |
Notes: The Smurfs is a party game released by Ubisoft for the Nintendo DS. | |
Original release date(s):
| Release years by system: 2011—iPhone OS |
Original release date(s):
| Release years by system: 2011—Wii |
Notes: The Smurfs Dance Party is a music game released by Ubisoft for the Wii. | |
Original release date(s):
| Release years by system: 2012—iPhone OS |
Original release date(s):
| Release years by system: 2013—Wii, Wii U, Nintendo DS, PlayStation 3, Xbox 360 |
Original release date(s):
| Release years by system: 2015—iPhone OS |
References[edit]
- ^They're Smurf a fortune BBC web site
- ^'Smurf: Rescue in Gargamel's Castle Release Information for Atari 2600'. GameFAQs. Retrieved 2009-06-01.
- ^'Smurf: Rescue in Gargamel's Castle Release Information for ColecoVision'. GameFAQs. Retrieved 2009-06-01.
- ^'The Smurfs Save The Day Release Information for Atari 2600'. GameFAQs. Retrieved 2009-06-01.
- ^Smurfs Save the Day. AtariAge. Retrieved 7 December 2008.
- ^Sittnick, Mike. 'Coleco's Gemini: The Dual Purpose Game System'. Hard $ell: 78–80. Retrieved 2009-01-09.
- ^List of The Smurfs video games at MobyGames. 15 September 2006.
- ^Coleco (1983). The Smurfs Save The Day - Harmony Smurf. Atari 2600. Coleco.
Teaches your child musical relationships!
- ^Coleco. The Smurfs Save The Day - Harmony Smurf. (Coleco). Atari 2600. 1983.
- ^Coleco (1983). The Smurfs Save The Day - Greedy Smurf. Atari 2600. Coleco.
Teaches your child color formulation.
- ^Coleco. The Smurfs Save The Day - Greedy Smurf. (Coleco). Atari 2600. 1983.
- ^Coleco (1983). The Smurfs Save The Day - Handy Smurf. Atari 2600. Coleco.
Teaches your child to recognize shapes.
- ^Coleco. The Smurfs Save The Day - Handy Smurf. (Coleco). Atari 2600. 1983.
- ^'Smurf Paint 'n' Play Workshop Release Information for ColecoVision'. GameFAQs. Retrieved 2009-06-01.
- ^Weiss, Brett Alan. 'Smurf Paint 'n' Play Workshop - Overview'. Allgame. Retrieved 2009-06-01.
- ^'The Smurfs Release Information for Game Boy'. GameFAQs. Retrieved 2009-06-01.
- ^'The Smurfs Release Information for NES'. GameFAQs. Retrieved 2009-06-01.
- ^'The Smurfs Release Information for Sega Master System'. GameFAQs. Retrieved 2009-06-01.
- ^'The Smurfs Release Information for Game Gear'. GameFAQs. Retrieved 2009-06-01.
- ^'The Smurfs Release Information for Super NES'. GameFAQs. Retrieved 2009-06-01.
- ^'The Smurfs Release Information for Genesis'. GameFAQs. Retrieved 2009-06-01.
- ^'The Smurfs Travel the World Release Information for Game Boy'. GameFAQs. Retrieved 2009-06-01.
- ^'The Smurfs 2 Release Information for Sega Master System'. GameFAQs. Retrieved 2009-06-01.
- ^'The Smurfs Travel the World Release Information for Super NES'. GameFAQs. Retrieved 2009-06-01.
- ^'The Smurfs Travel the World Release Information for Genesis'. GameFAQs. Retrieved 2009-06-01.
- ^'The Smurfs Travel the World / Les Schtroumpfs Autour du Monde / Die Schlümpfe Reisen um die Welt'. SMS Power!. Retrieved 2011-03-29.
- ^'Smurf Video Game'. Retrieved 2011-03-29.
- ^'The Smurfs Release Information for PlayStation'. GameFAQs. Retrieved 2009-06-01.
- ^'The Smurfs' Nightmare Release Information for Game Boy Color'. GameFAQs. Retrieved 2009-06-01.
- ^'Smurf Racer! Release Information for PlayStation'. GameFAQs. Retrieved 2009-06-01.
- ^3 2 1 Smurf review, Official UK PlayStation Magazine, Future Publishing issue 69, March 2001
- ^'10 Million Downloads Worldwide, Capcom's Social Game' Smurfs' Village' Now Available in Japanese!'(PDF). Capcom. July 15, 2011. Retrieved 14 April 2012.
- ^Parr, Ben (November 17, 2010). ''Angry Birds' Dethroned: 'Smurfs' Village' Now Top-Grossing Game on iPhone'. Mashable. Retrieved 20 April 2012.
- ^'Capcom Distributes Social Games for the Android Platform - First title is 'Smurfs' Village', which has more than 15 million downloads worldwide -'. Capcom. September 27, 2011. Retrieved 14 April 2012.
- ^'Smurfs' Village'. Google Play. April 13, 2012. Retrieved 20 April 2012.
- ^Handrahan, Matthew (8 May 2012). 'Capcom's booming mobile division rescues disappointing year'. GamesIndustry.biz. Retrieved 21 May 2012.
- ^The Smurfs - Nintendo DS
- ^The Smurfs for DS
Overview
A new baby Smurf has been delivered to the Smurf Village. Meanwhile, the Smurfs’ archenemy, Gargamel, is cooking up another scheme, creating a miniature army to capture the Smurfs. Join Hefty Smurf in one adventure to keep Baby happy and a completely separate adventure to rescue Baby and nine other Smurfs from Gargamel.
Gameplay
Given the look of this game, at first glance one might think this is another 3D-adventure style game. In reality, it is a 2D-side-scrolling platform game with an incredible 3D look to it. The game itself is broken up into two separate adventures: 'It’s a Piece of Cake' and 'It’s No Picnic'.
The Smurfs 2
In 'It’s a Piece of Cake,' the game again is split into two parts. The main object is to keep Baby Smurf happy by giving him rattles, baby bottles, baths, and pillows so he can sleep. The number of bottles and rattles are numbered so you’ll need to go search in several different environments to replenish your supply. 'It’s a Piece of Cake' is designed to get you used to the game and gameplay and otherwise is likely intended for a very young audience as it is impossible to lose lives or lose any of the seven different levels. Parts of this adventure make it appear to be more of a storybook style game than an action title as you can interact with many things along the paths in the levels.
'It’s No Picnic' is really the meat of the game. This adventure will have you join Hefty on a quest to free nine other kidnapped Smurfs and Baby himself from Gargamel’s castle. The quest is separated into 10 different levels ranging from the Smurf Village to the forest to underground to the mountains, and of course, Gargamel’s castle. While playing these levels, Hefty can pick up a few different items that will help in his quest such as a double-jump potion, an attack potion, and a dash (speed) potion. You can even find some of Jokey Smurf’s presents here and there which are useful for breaking walls and taking out enemies. There are bonus items such as candy that, when enough are collected, will give you an extra life. There are also 30 crescent moon icons scattered about over the levels. If you can find all 30, then Hefty will receive a special bonus at the end of the game.
The controls are very simple to handle and are very responsive. Movement is handled with the directional pad (analog is not supported) and three other buttons handle the rest of the action (jumping, various actions, and throwing presents). In some cases, it becomes a little difficult to really explore and search the levels as you cannot look up or down so you may not see that you’re about to jump in a pool of lava or a bottomless pit. Fortunately, you can save after each level in 'It’s No Picnic' and you have the ability to play previous levels so you can find things you originally missed (such as crescent moon icons).
The difficulty of the game is fairly low. The two adventures are aptly named and describe the general difficulty of each. The levels are not very long either (each one can be completed in less than about 10 minutes if you run straight through). There are few surprising things that will catch you off guard, but lots of extra bonuses to search for. I was able to finish both adventures in less than two hours.
Graphics
The graphics in this game are broken up into cartoon art and animation (for the cut scenes) and 3D art and animation (for the gameplay itself). The cartoon art is equivalent to what you have seen in the TV series. It’s bright, cheerful, and friendly. Even though this is a 2D-side-scrolling game, it has wonderful 3D effects, graphics, and incredible scrolling foregrounds and backgrounds that do not interfere with the general gameplay. Like the cartoon art, the 3D art is also bright and cheerful. This game is visually stunning all around and is neat to watch even if you aren’t playing. Much like the art, the animation of the different characters is done well and is very fluid. On a side note, they forgot to include Hefty’s tattoo on his upper arm in both the cartoon and game sequences.
Audio
The music in this game is superb. If at all possible, play this game on a stereo TV or connect the PSX to a stereo. The sound effects are average for a Playstation game these days. While the voices in the game sound fine, the first thing any fan of the Smurfs will find is that they are not even remotely close to the voices in the cartoon series. They all have British accents and have a much more serious tone than the cartoons. I was a little disappointed by this as it made the characters seem more foreign to me (and I am definitely a fan of the cartoons).
Documentation
While this game is simple enough to figure out in a matter of about five minutes, the documentation goes over everything quite well. You’ll likely want to at least look over the manual so you won’t miss anything. There are some actions that are not listed in the manual. The ones that aren’t will present themselves during the course of the game and are explained on-screen.
Bottom Line
This game very much appears to be designed for very young children up to about age 10 or so (no actual age bracket is listed on the jewel case, but Infogrames web site states ages five and up). The brilliant graphics and backgrounds are definitely worth mentioning again as they are very nicely rendered. Overall, while the game isn’t that difficult, it’s a nice break away from all the 3D games out there. If you have young children, are in the mood for a simple 2D-side-scroller, or are just a fan of the Smurfs in general, this game is for you, which is why I give it a score of 82.
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